![]() ![]() The Soft Size parameter makes the shadow softer, but you may need to increase samples to make it look better. Also, in the Shadow panel, you can deactivate the shadows or control how they look. You can select the type of light as well. (The icon will change depending on the type of lamp that you select, but it will always be yellow.) You’ll find options such as Color and Energy (Intensity). In Blender Render, go to the Lamp tab of the Properties Editor. (Chapter 14, “Lighting, Compositing, and Rendering,” provides more information about lighting.) Light Options in Blender Render In this first scene, you use only a couple of point lights. This feature can simulate cool, very realistic effects that cannot be achieved with normal lights. Also, one of the benefits of Cycles is that because it is a realistic render engine, it allows you to use emissive materials, which can turn any mesh into a light emitter to illuminate the scene. Lights are compatible with Blender Render and Cycles, but given the different natures of these render engines, the lights have different effects, so if you switch from one render engine to another, you may need to adjust their parameters. Now that you have materials set up, it’s time to make the scene look more realistic with some light and shadows. Learning Blender: A Hands-On Guide to Creating 3D Animated Characters, 2nd Edition
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